// Each entry must have 5 numbers seperated by a space. // The first three numbers are the X Y Z coordinates of where the camera sits. // The 4th and 5th numbers are the PITCH and YAW of the cameras angles and is the direction that it points. // To easily get camera angles, fly around the map and type "spec_pos" in the console. // The console will return the 5 numbers that you need to paste into your entry below. // More cameras is better. "Cameras" { "CTSpawn" "1686.4 -1052.1 -208.4 19.4 -108.0" "BBack" "850.3 -1096.1 91.2 47.0 32.5" "BBack2" "850.3 -1096.1 91.2 47.0 32.5" "B_X1" "-54.0 -1750.4 129.8 44.1 137.0" "B_X2" "-458.2 -1254.4 66.1 32.8 -0.2" "BX3" "381.1 -1291.4 104.7 34.4 -178.0" "B4" "1336.3 -1481.4 76.9 30.8 161.1" "Boil" "-1130.6 -821.6 23.7 28.0 -40.1" "BoilStairs" "-1174.0 -520.3 -5.3 13.5 -41.1" "LadUp" "-569.9 -176.0 134.7 21.4 -135.2" "Locker" "-595.7 502.7 135.0 21.7 -128.1" "LongHall" "-988.9 652.5 122.7 13.3 -72.8" "TSpawn" "-1501.2 1298.6 -57.7 27.7 144.0" "TLong1" "-770.6 1596.8 114.9 42.6 -38.0" "IvyCorner" "1355.1 1701.9 -135.6 8.2 -132.7" "A_T3" "1960.2 539.5 3.8 33.6 -152.5" "Ivy" "1277.3 651.6 -33.3 41.2 47.5" "A1" "790.3 557.8 432.8 42.4 -124.2" "A2" "-507.7 363.7 164.7 41.8 -11.0" "A3" "-249.5 494.0 182.1 28.9 -63.0" "A4" "-266.7 -196.5 254.1 35.8 46.3" "A5" "947.6 -342.8 390.6 48.0 155.9" "CTBoil" "1966.4 -49.0 -117.7 13.1 -132.9" "CTBoil2" "1959.7 -262.6 -56.8 24.3 138.1" "TConnect" "-829.8 688.0 -22.0 30.7 31.9" "ZConnect" "399.0 -658.5 -30.2 33.7 45.4" }